Catchspaces. How to Play with Architecture
DOI:
https://doi.org/10.14422/pym.i387.y2021.002Keywords:
architecture, childhood, scale, space, playAbstract
Catchspacesis a family workshop in which, in a playful way and through experience, it is intended to introduce girls and boys from four to six years of age to the world of architecture with different games and dynamics that allow them to understand plans and complex concepts of scale and proportion.
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