Second life. More than advertising a video game

Authors

  • Abraham Domínguez Cuña ,

Keywords:

Education, videogames, publicity, students, messages, client.

Abstract

The following article deals with the analysis of the publicity’s characteristics that they are around the videogame’s world. In addition, it offers some activities to analyze and discover what their secret messages are.

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Author Biography

  • Abraham Domínguez Cuña, ,

    Dpto. Métodos de Investigación y Diagnóstico en Educación Universitara de A Coruña

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How to Cite

Second life. More than advertising a video game. (2014). Journal of Parents and Teachers, 312, 27-32. https://revistas.comillas.edu/padresymaestros/article/view/1611