Gamify in the Classroom

Authors

DOI:

https://doi.org/10.14422/pym.i387.y2021.001

Keywords:

gamification, games, didactics, learning through play

Abstract

Throughout the article, the advantages of gamification as a teaching resource are analyzed, as well as the main questions that a teacher should ask himself if he is thinking of using or designing a game in his subject. It ends with a reflection on the most appropriate times and ages to implement gamification.

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Author Biography

  • María Rosa Salas Labayen, Comillas Pontifical University

    Doctora en Pedagogía. Profesora en la Facultad de Ciencias Humanas y Sociales de la Universidad Pontificia Comillas desde 1985. Diplomada en Pedagogía Terapéutica. Primer Premio Nacional a la Investigación Educativa 1998. Sus materias de docencia han estado ligadas desde siempre a la atención a la diversidad, las dificultades de aprendizaje y la tecnología.

Gamificar en el aula

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Published

2021-09-22

Issue

Section

Artículos

How to Cite

Gamify in the Classroom. (2021). Journal of Parents and Teachers, 387, 8-12. https://doi.org/10.14422/pym.i387.y2021.001